| Group 1 |
Group 2 |
Command |
Description |
Notes |
| Game Commands |
|
aasStats |
Shows AAS stats |
0 |
| Game Commands |
|
addarrow |
Adds a debug arrow |
0 |
| Game Commands |
|
addChatLine |
Internal use - core to game chat lines |
0 |
| Game Commands |
|
addline |
Adds a debug line |
0 |
| System Commands |
|
aviCmdDemo |
Writes avis for a command demo |
0 |
| System Commands |
|
aviDemo |
Writes avis for a demo |
1 |
| System Commands |
|
aviGame |
Writes avis for the current game |
1610 |
| Renderer Commands |
|
benchmark |
Benchmark |
1 |
| System Commands |
|
bind |
Binds a command to a key |
0 |
| Game Commands |
|
bindRagdoll |
Binds ragdoll at the current drag position |
0 |
| System Commands |
|
bindunbindtwo |
Binds a key but unbinds it first if there are more than two binds |
0 |
| Game Commands |
|
blinkline |
Blinks a debug line |
0 |
| Game Commands |
|
centerview |
Centers the view |
0 |
| System Commands |
|
checkNewVersion |
Check if a new version of the game is available |
0 |
| System Commands |
|
clear |
Clears the console |
3 |
| Game Commands |
|
clearLights |
Clears all lights |
1 |
| Game Commands |
|
clientDropWeapon |
Drop current weapon |
0 |
| Game Commands |
|
clientMessageMode |
Ingame gui message mode |
0 |
| Game Commands |
|
clientVoiceChat |
Voice chats: clientvoicechat |
0 |
| Game Commands |
|
clientVoiceChatTeam |
Team voice chats: clientvoicechat |
0 |
| Game Commands |
|
closeViewNotes |
Close the view showing any notes for this map |
0 |
| Game Commands |
|
collisionModelInfo |
Shows collision model info |
0 |
| Renderer Commands |
|
combineCubeImages |
Combines six images for roq compression |
0 |
| System Commands |
|
compressDemo |
Compresses a demo file |
0 |
| System Commands |
|
conDump |
Dumps the console text to a file |
0 |
| System Commands |
|
connect |
Connects to a server |
0 |
| System Commands |
|
crash |
Causes a crash |
984 |
| System Commands |
|
cvar_restart |
Restart the cvar system |
3 |
| Game Commands |
|
damage |
Apply damage to an entity |
31 |
| Tool Commands |
|
debugger |
Launches the Script Debugger |
0 |
| Game Commands |
|
deleteSelected |
Deletes selected entity |
0 |
| System Commands |
|
demoShot |
Writes a screenshot for a demo |
0 |
| System Commands |
|
devmap |
Loads a map in developer mode |
6655 |
| System Commands |
|
dir |
Lists a folder |
0 |
| System Commands |
|
dirtree |
Lists a folder with subfolders |
550 |
| Game Commands |
|
disasmScript |
Disassembles script |
0 |
| System Commands |
|
disconnect |
Disconnects from a game |
0 |
| Tool Commands |
|
dmap |
Compiles a map |
0 |
| System Commands |
|
echo |
Prints text |
1 |
| Tool Commands |
|
editAFs |
Launches the in-game Articulated Figure Editor |
0 |
| Tool Commands |
|
editDecls |
Launches the in-game Declaration Editor |
794 |
| Tool Commands |
|
editGUIs |
Launches the GUI Editor |
0 |
| Tool Commands |
|
editLights |
Launches the in-game Light Editor |
160283 |
| Tool Commands |
|
editor |
Launches the level editor Radiant |
1 |
| Tool Commands |
|
editParticles |
Launches the in-game Particle Editor |
0 |
| Tool Commands |
|
editPDAs |
Launches the in-game PDA Editor |
0 |
| Tool Commands |
|
editScripts |
Launches the in-game Script Editor |
0 |
| Tool Commands |
|
editSounds |
Launches the in-game Sound Editor |
34305 |
| Renderer Commands |
|
envshot |
Takes an environment shot |
0 |
| System Commands |
|
error |
Causes an error |
0 |
| System Commands |
|
exec |
Executes a config file |
0 |
| System Commands |
|
execMachineSpec |
Execs the appropriate config files and sets cvars based on com_machinespec |
0 |
| System Commands |
|
exit |
Exits the game |
0 |
| System Commands |
|
exitCmdDemo |
Exits a command demo |
0 |
| Game Commands |
|
exportmodels |
Exports models |
0 |
| System Commands |
|
finishBuild |
Finishes the build process |
0 |
| System Commands |
|
freeze |
Freezes the game for a number of seconds |
0 |
| Game Commands |
|
gameError |
Causes a game error |
0 |
| Game Commands |
|
gameKick |
Same as kick, but recognizes player names |
0 |
| Game Commands |
|
game_memory |
Displays game class info |
0 |
| Game Commands |
|
getviewpos |
Prints the current view position |
0 |
| Renderer Commands |
|
gfxInfo |
Show graphics info |
0 |
| Game Commands |
|
give |
Gives one or more items |
0 |
| Game Commands |
|
god |
Enables god mode |
4 |
| System Commands |
|
heartbeat |
Send a heartbeat to the the master servers |
0 |
| System Commands |
|
help |
Shows help |
0 |
| System Commands |
|
hitch |
Hitches the game |
0 |
| System Commands |
|
in_restart |
Restarts the input system |
0 |
| Game Commands |
|
keepTestModel |
Keeps the last test model in the game |
0 |
| System Commands |
|
kick |
Kick a client by connection number |
0 |
| Game Commands |
|
kill |
Kills the player |
5369 |
| Game Commands |
|
killMonsters |
Removes all monsters |
0 |
| Game Commands |
|
killMoveables |
Removes all moveables |
0 |
| Game Commands |
|
killRagdolls |
Removes all ragdolls |
0 |
| System Commands |
|
LANScan |
Scans LAN for servers |
0 |
| Game Commands |
|
listActiveEntities |
Lists active game entities |
2515 |
| System Commands |
|
listAF |
Lists articulated figures |
0 |
| Game Commands |
|
listAnims |
Lists all animations |
0 |
| System Commands |
|
listAudios |
Lists Audios |
0 |
| System Commands |
|
listBinds |
Lists key bindings |
0 |
| Game Commands |
|
listClasses |
Lists game classes |
0 |
| System Commands |
|
listCmds |
Lists commands |
0 |
| Game Commands |
|
listCollisionModels |
Lists collision models |
0 |
| System Commands |
|
listCvars |
Lists cvars |
10 |
| System Commands |
|
listDecls |
Lists all decls |
0 |
| System Commands |
|
listDictKeys |
Lists all keys used by dictionaries |
0 |
| System Commands |
|
listDictValues |
Lists all values used by dictionaries |
0 |
| System Commands |
|
listEmails |
Lists Emails |
0 |
| Game Commands |
|
listEntities |
Lists game entities |
0 |
| System Commands |
|
listEntityDefs |
Lists entity defs |
0 |
| System Commands |
|
listFX |
Lists FX systems |
0 |
| System Commands |
|
listGameCmds |
Lists game commands |
0 |
| Renderer Commands |
|
listGuis |
Lists guis |
0 |
| System Commands |
|
listHuffmanFrequencies |
Lists decl text character frequencies |
0 |
| Renderer Commands |
|
listImages |
Lists images |
0 |
| Game Commands |
|
listLines |
Lists all debug lines |
1 |
| System Commands |
|
listMaterials |
Lists materials |
0 |
| System Commands |
Game Commands |
listModelDefs |
Lists model defs |
0 |
| Renderer Commands |
|
listModels |
Lists all models |
0 |
| Renderer Commands |
|
listModes |
Lists all video modes |
0 |
| Game Commands |
|
listMonsters |
Lists monsters |
0 |
| System Commands |
|
listParticles |
Lists particle systems |
0 |
| System Commands |
|
listPDAs |
Lists pdas |
0 |
| Renderer Commands |
|
listRenderEntityDefs |
Lists the entity defs |
0 |
| System Commands |
|
listRendererCmds |
Lists renderer commands |
0 |
| Renderer Commands |
|
listRenderLightDefs |
Lists the light defs |
0 |
| System Commands |
|
listServers |
Lists scanned servers |
3 |
| System Commands |
|
listSkins |
Lists skins |
0 |
| System Commands |
|
listSoundCmds |
Lists sound commands |
0 |
| Sound Commands |
|
listSoundDecoders |
List active sound decoders |
0 |
| Sound Commands |
|
listSounds |
Lists all sounds |
0 |
| System Commands |
|
listSoundShaders |
Lists sound shaders |
3 |
| Game Commands |
|
listSpawnArgs |
List the spawn args of an entity |
0 |
| System Commands |
|
listSystemCmds |
Lists system commands |
0 |
| System Commands |
|
listTables |
Lists tables |
0 |
| Game Commands |
|
listThreads |
Lists script threads |
581 |
| System Commands |
|
listToolCmds |
Lists tool commands |
0 |
| Game Commands |
|
listTypeInfo |
List type info |
0 |
| Renderer Commands |
|
listVertexCache |
Lists vertex cache |
0 |
| System Commands |
|
listVideos |
Lists Videos |
0 |
| System Commands |
|
loadGame |
Loads a game |
0 |
| System Commands |
|
localizeGuis |
Localize guis |
0 |
| System Commands |
|
localizeMaps |
Localize maps |
0 |
| Renderer Commands |
|
makeAmbientMap |
Makes an ambient map |
0 |
| Renderer Commands |
|
MakeMegaTexture |
Processes giant images |
0 |
| System Commands |
|
map |
Loads a map |
550 |
| System Commands |
|
memoryDump |
Creates a memory dump |
0 |
| System Commands |
|
memoryDumpCompressed |
Creates a compressed memory dump |
0 |
| Renderer Commands |
|
modulateLights |
Modifies shader parms on all lights |
0 |
| Game Commands |
|
nextAnim |
Shows next animation on test model |
0 |
| Game Commands |
|
nextFrame |
Shows next animation frame on test model |
0 |
| Game Commands |
|
nextGUI |
Teleport the player to the next func_static with a gui |
0 |
| System Commands |
|
nextMap |
Loads the next map on the server |
0 |
| Game Commands |
|
noclip |
Disables collision detection for the player |
3 |
| Game Commands |
|
notarget |
Disables the player as a target |
1 |
| System Commands |
|
parse |
Prints tokenized string |
0 |
| System Commands |
|
path |
Lists search paths |
0 |
| System Commands |
|
playCmdDemo |
Plays back a command demo |
0 |
| System Commands |
|
playDemo |
Plays back a demo |
0 |
| Game Commands |
|
playerModel |
Sets the given model on the player |
0 |
| Game Commands |
|
popLight |
Removes the last created light |
0 |
| Game Commands |
|
prevAnim |
Shows previous animation on test model |
0 |
| Game Commands |
|
prevFrame |
Shows previous animation frame on test model |
0 |
| System Commands |
|
printAF |
Prints an articulated figure |
0 |
| System Commands |
|
printAudio |
Prints an Video |
0 |
| System Commands |
|
printEmail |
Prints an Email |
0 |
| System Commands |
|
printEntityDef |
Prints an entity def |
0 |
| System Commands |
|
printFX |
Prints an FX system |
0 |
| System Commands |
|
printMaterial |
Prints a material |
0 |
| Renderer Commands |
|
printModel |
Prints model info |
0 |
| System Commands |
Game Commands |
printModelDefs |
Prints a model def |
0 |
| System Commands |
|
printParticle |
Prints a particle system |
0 |
| System Commands |
|
printPDA |
Prints an PDA |
0 |
| System Commands |
|
printSkin |
Prints a skin |
3 |
| System Commands |
|
printSoundShader |
Prints a sound shader |
0 |
| System Commands |
|
printTable |
Prints a table |
2609 |
| System Commands |
|
printVideo |
Prints a Audio |
0 |
| System Commands |
|
promptKey |
Prompt and sets the CD Key |
0 |
| System Commands |
|
quit |
Quits the game |
0 |
| System Commands |
|
rcon |
Sends remote console command to server |
1 |
| System Commands |
|
reconnect |
Reconnect to the last server we tried to connect to |
0 |
| System Commands |
|
recordDemo |
Records a demo |
0 |
| Game Commands |
|
recordViewNotes |
Record the current view position with notes |
0 |
| Game Commands |
|
reexportmodels |
Reexports models |
0 |
| Renderer Commands |
|
regenerateWorld |
Regenerates all interactions |
0 |
| Game Commands |
|
reloadanims |
Reloads animations |
0 |
| Renderer Commands |
|
reloadARBprograms |
Reloads ARB programs |
0 |
| Renderer Commands |
|
reloadCgPrograms |
Reloads CG programs |
0 |
| System Commands |
|
reloadDecls |
Reloads decls |
0 |
| System Commands |
|
reloadEngine |
Reloads the engine down to including the file system |
0 |
| Renderer Commands |
|
reloadGuis |
Reloads guis |
0 |
| Renderer Commands |
|
reloadImages |
Reloads images |
0 |
| System Commands |
|
reloadLanguage |
Reload language dict |
0 |
| Renderer Commands |
|
reloadModels |
Reloads models |
1 |
| Game Commands |
|
reloadScript |
Reloads scripts |
0 |
| Sound Commands |
|
reloadSounds |
Reloads all sounds |
0 |
| Renderer Commands |
|
reloadSurface |
Reloads the decl and images for selected surface |
0 |
| Game Commands |
|
remove |
Removes an entity |
3 |
| Game Commands |
|
removeline |
Removes a debug line |
0 |
| Tool Commands |
|
renderbump |
Renders a bump map |
0 |
| Tool Commands |
|
renderbumpFlat |
Renders a flat bump map |
0 |
| Renderer Commands |
|
reportImageDuplication |
Checks all referenced images for duplications |
0 |
| Renderer Commands |
|
reportSurfaceAreas |
Lists all used materials sorted by surface area |
0 |
| System Commands |
|
rescanSI |
Internal - rescan serverinfo cvars and tell game |
0 |
| System Commands |
|
reset |
Resets a cvar |
0 |
| Tool Commands |
|
roq |
Encodes a roq file |
0 |
| Tool Commands |
|
runAAS |
Compiles an AAS file for a map |
0 |
| Tool Commands |
|
runAASDir |
Compiles AAS files for all maps in a folder |
0 |
| Tool Commands |
|
runReach |
Calculates reachability for an AAS file |
3 |
| System Commands |
|
saveGame |
Saves a game |
0 |
| Game Commands |
|
saveLights |
Saves all lights to the .map file |
0 |
| Game Commands |
|
saveMoveables |
Save all moveables to the .map file |
0 |
| Game Commands |
|
saveParticles |
Saves all lights to the .map file |
0 |
| Game Commands |
|
saveRagdolls |
Save all ragdoll poses to the .map file |
0 |
| Game Commands |
|
saveSelected |
Saves the selected entity to the .map file |
0 |
| Game Commands |
|
say |
Text chat |
0 |
| Game Commands |
|
sayTeam |
Team text chat |
0 |
| Renderer Commands |
|
screenshot |
Takes a screenshot |
0 |
| Game Commands |
|
script |
Executes a line of script |
0 |
| Game Commands |
|
serverForceReady |
Force all players ready |
0 |
| System Commands |
|
serverInfo |
Shows server info |
0 |
| Game Commands |
|
serverMapRestart |
Restart the current game |
0 |
| Game Commands |
|
serverNextMap |
Change to the next map |
0 |
| System Commands |
|
set |
Sets a cvar |
0 |
| System Commands |
|
seta |
Sets a cvar and flags it as archive |
0 |
| System Commands |
|
setMachineSpec |
Detects system capabilities and sets com_machinespec to appropriate value |
0 |
| System Commands |
|
sets |
Sets a cvar and flags it as server info |
4 |
| System Commands |
|
sett |
Sets a cvar and flags it as tool |
0 |
| System Commands |
|
setu |
Sets a cvar and flags it as user info |
0 |
| Game Commands |
|
setviewpos |
Sets the current view position |
1322 |
| System Commands |
|
showDictMemory |
Shows memory used by dictionaries |
0 |
| Renderer Commands |
|
showInteractionMemory |
Shows memory used by interactions |
0 |
| System Commands |
|
showStringMemory |
Shows memory used by strings |
0 |
| Renderer Commands |
|
showTriSurfMemory |
Shows memory used by triangle surfaces |
0 |
| Game Commands |
|
showViewNotes |
Show any view notes for the current map, successive calls will cycle to the next note |
0 |
| Renderer Commands |
|
sizeDown |
Makes the rendered view smaller |
0 |
| Renderer Commands |
|
sizeUp |
Makes the rendered view larger |
0 |
| Game Commands |
|
spawn |
Spawns a game entity |
3096 |
| System Commands |
|
spawnServer |
Spawns a server |
0 |
| System Commands |
|
startBuild |
Prepares to make a build |
408 |
| System Commands |
|
stopRecording |
Stops demo recording |
0 |
| Sound Commands |
|
s_restart |
Restarts the sound system |
0 |
| System Commands |
|
takeViewNotes |
Take notes about the current map from the current view |
0 |
| System Commands |
|
takeViewNotes2 |
Extended take view notes |
0 |
| Game Commands |
|
teleport |
Teleports the player to an entity location |
0 |
| Game Commands |
|
testAnim |
Tests an animation |
0 |
| Game Commands |
|
testBlend |
Tests animation blending |
0 |
| Game Commands |
|
testBoneFx |
Tests an FX system bound to a joint |
0 |
| Game Commands |
|
testDamage |
Tests a damage def |
0 |
| Game Commands |
|
testDeath |
Tests death |
0 |
| Game Commands |
|
testFx |
Tests an FX system |
0 |
| System Commands |
|
testGUI |
Tests a gui |
0 |
| Renderer Commands |
|
testImage |
Displays the given image centered on screen |
530 |
| Game Commands |
|
testLight |
Tests a light |
0 |
| System Commands |
|
testmap |
Tests a map |
0 |
| Game Commands |
|
testModel |
Tests a model |
0 |
| Game Commands |
|
testParticleStopTime |
Tests particle stop time on a test model |
0 |
| Game Commands |
|
testPointLight |
Tests a point light |
1 |
| Game Commands |
|
testSave |
Writes out a test savegame |
0 |
| Game Commands |
|
testSaveGame |
Test a save game for a level |
0 |
| Game Commands |
|
testShaderParm |
Sets a shaderparm on an existing testmodel |
0 |
| System Commands |
|
testSIMD |
Test SIMD code |
0 |
| Game Commands |
|
testSkin |
Tests a skin on an existing testmodel |
0 |
| Sound Commands |
|
testSound |
Tests a sound |
0 |
| Renderer Commands |
|
testVideo |
Displays the given cinematic |
0 |
| System Commands |
|
timeCmdDemo |
Times a command demo |
0 |
| System Commands |
|
timeDemo |
Times a demo |
1 |
| System Commands |
|
timeDemoQuit |
Times a demo and quits |
978 |
| System Commands |
|
toggle |
Toggles a cvar |
0 |
| System Commands |
|
touch |
Touches a decl |
3 |
| System Commands |
|
touchFile |
Touches a file |
0 |
| System Commands |
|
touchFileList |
Touches a list of files |
0 |
| Renderer Commands |
|
touchGui |
Touches a gui |
0 |
| Renderer Commands |
|
touchModel |
Touches a model |
0 |
| Game Commands |
|
trigger |
Triggers an entity |
0 |
| System Commands |
|
unbind |
Unbinds any command from a key |
0 |
| System Commands |
|
unbindall |
Unbinds any commands from all keys |
0 |
| Game Commands |
|
unbindRagdoll |
Unbinds the selected ragdoll |
0 |
| System Commands |
|
updateUI |
Internal - cause a sync down of game-modified userinfo |
0 |
| Renderer Commands |
|
vid_restart |
Restarts rendersystem |
0 |
| System Commands |
|
vstr |
Inserts the current value of a cvar as command text |
0 |
| System Commands |
|
wait |
Delays remaining buffered commands one or more frames |
0 |
| Game Commands |
|
weaponSplat |
Projects a blood splat on the player weapon |
0 |
| Game Commands |
|
where |
Prints the current view position |
0 |
| System Commands |
|
writeCmdDemo |
Writes a command demo |
2 |
| System Commands |
|
writeConfig |
Writes a config file |
0 |
| Game Commands |
|
writeGameState |
Write game state |
1251 |
| System Commands |
|
writePrecache |
Writes precache commands |
0 |